![]() ![]() And we are thinking of other competitive modes," said Tadek Zielinski, project manager on the game. There will be a boss mode, where you will be able to fight the bosses - that will be purely a (player verses enemy) experience. There will be a monster-hunting mode, kind of an isometric multiplayer. ![]() "We will have different modes in the future. ![]() There's a big button that says "Campaign," but the developers weren't ready to discuss that and admitted they're still trying to figure it out. Just from the game's menu it's clear that there's more coming to The Witcher Battle Arena. Players can currently select one of eight characters from the Witcher universe, each with their own set of skills, and there's always the option of creating player-made builds and item configurations. It can be played with friends, with bots, or offline. The current arena mode being demoed involves players trying to capture and hold three conquest points. Of course, if players would like any content faster, there's always the option to pay. According to the development team, all in-game content will be unlockable through gameplay. The Witcher Battle Arena will be a free-to-play game utilizing the industry's hottest new trend of listening to the community for feedback. As one developer acknowledged: a match had to fit within acceptable toilet time. A saturated genre that is so easily dismissed with an eye-roll and a yawn, but what the hardcore RPG studio is doing with the genre was actually quite intuitive when I recently got some hands-on time with it.ĭesigned by CD Projekt Red and developed by Fuero Games, the tablet MOBA is a fast-paced 3v3 arena combat game that takes less than 10 minutes per match. NPIXEL raised expectations for game performance and potential with its first project, Gran Saga, and the second project, Chrono Odyssey, and attracted 30 billion won ($27 million USD) additional investment from Aspex, SAEHAN Venture Capital, and Altos Ventures last November.The Witcher Battle Arena is the best parts of what happens when a company like CD Projekt Red, developer of ambitious RPGs like The Witcher series, gets outside its comfort zone and thinks about making something as ubiquitous as another MOBA. It plans to launch on various platforms such as PC, mobile, and console by optimizing graphics, user environment (UI), and user experience (UX). The project started developing in 2019 and is currently developing it to test it in 2021. Also, Cris Velasco, a global game music composer known for God of War, StarCraft, and Overwatch, participated in composing the soundtrack.Ĭhrono Odyssey is led by the CEO of NPIXEL, Spike Bong-gun Bae, who is known for DK Online and Seven Knights. Moreover, players can also enjoy unique job systems, maps that transcends time and space, random dungeon utilizes multiple spaces, large-scale RVR contents, high strategies, and excellent combat actions. In Chrono Odyssey, players can experience a vast world with immersive stories, universe, and realistic graphics. This project visualizes the story of members of the special organization, “Idraiginn,” waging a huge war against 12 gods. Check it all out below, via Gematsu.Ĭhrono Odyssey, which is formerly known as “Project S,” is an epic fantasy massively multiplayer online RPG about time and space. An Unreal Engine 4 powered MMORPG in development at South Korean studio NPIXEL, the game (targeting a 2022 launch on PC, console, and mobile devices) received a stunning debut trailer as well as the first concrete details just yesterday. As we get closer to the end of the year, new game announcements are bound to pop up from all sorts of studios. ![]()
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